<html>
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width">
<title>JS Bin</title>
</head>
<body>
<pre style="margin-top:0;text-align:center;font-size:36px;" id="canvas">
</pre>
</body>
</html>
/**** Setup ****/
const ROWS = 12;
const COLS = 7;
const LEFT = 0;
const RIGHT = 1;
const EMPTY = '.';
const ACTIVE = 'X';
let activeRow = 0;
let activeColumn = Math.floor(Math.random() * COLS);
let activeDirection = RIGHT;
let userClicked = false;
let body = document.querySelector('body');
body.addEventListener('click', function() {
userClicked = true;
})
body.addEventListener('touchstart', function() {
userClicked = true;
})
const board = createBoard()
/**** Game loop ****/
let gameLoop = setInterval(() => {
if (userClicked) {
let win = checkForWin(board);
let loss = checkForLoss(board);
if (loss) {
alert('You lost!');
clearInterval(gameLoop);
return;
} else if (win) {
alert('You won!');
clearInterval(gameLoop);
return;
} else {
activeRow++;
activeColumn = Math.floor(Math.random() * COLS);
}
userClicked = false;
}
updatePosition();
updateBoard(board);
displayBoard(board);
}, 125);
/**** Utilities ****/
function checkForWin(board) {
return activeRow === ROWS - 1
}
function checkForLoss(board) {
return (activeRow > 0 &&
board[activeRow][activeColumn] === ACTIVE &&
board[activeRow - 1][activeColumn] !== ACTIVE)
}
function updatePosition() {
if (activeDirection === RIGHT) {
if (activeColumn === COLS - 1) {
activeDirection = LEFT; // reached end of screen, go back
activeColumn--;
} else {
activeColumn++;
}
} else if (activeDirection === LEFT) {
if (activeColumn === 0) {
activeDirection = RIGHT;
activeColumn++;
} else {
activeColumn--;
}
}
}
function createBoard() {
let board = [ROWS];
for (let i = 0; i < ROWS; i++) {
board[i] = [COLS];
for (let j = 0; j < COLS; j++) {
board[i][j] = EMPTY;
}
}
return board;
}
function updateBoard(board) {
for (let i = 0; i < board[activeRow].length; i++) {
board[activeRow][i] = EMPTY;
}
board[activeRow][activeColumn] = ACTIVE;
}
function displayBoard(board) {
let str = ''
for (let i = board.length-1; i >= 0; i--) {
for (let j = 0; j < board[i].length ; j++) {
str += board[i][j]
}
str += "\n"
}
document.getElementById('canvas').innerText = str
}
Output
You can jump to the latest bin by adding /latest
to your URL
Keyboard Shortcuts
Shortcut | Action |
---|---|
ctrl + [num] | Toggle nth panel |
ctrl + 0 | Close focused panel |
ctrl + enter | Re-render output. If console visible: run JS in console |
Ctrl + l | Clear the console |
ctrl + / | Toggle comment on selected lines |
ctrl + ] | Indents selected lines |
ctrl + [ | Unindents selected lines |
tab | Code complete & Emmet expand |
ctrl + shift + L | Beautify code in active panel |
ctrl + s | Save & lock current Bin from further changes |
ctrl + shift + s | Open the share options |
ctrl + y | Archive Bin |
Complete list of JS Bin shortcuts |
JS Bin URLs
URL | Action |
---|---|
/ | Show the full rendered output. This content will update in real time as it's updated from the /edit url. |
/edit | Edit the current bin |
/watch | Follow a Code Casting session |
/embed | Create an embeddable version of the bin |
/latest | Load the very latest bin (/latest goes in place of the revision) |
/[username]/last | View the last edited bin for this user |
/[username]/last/edit | Edit the last edited bin for this user |
/[username]/last/watch | Follow the Code Casting session for the latest bin for this user |
/quiet | Remove analytics and edit button from rendered output |
.js | Load only the JavaScript for a bin |
.css | Load only the CSS for a bin |
Except for username prefixed urls, the url may start with http://jsbin.com/abc and the url fragments can be added to the url to view it differently. |