<html>
<head>
<title>Head movement yes/no demo</title>
<meta name="description" content="Head movement yes/no demo">
<script src="https://aframe.io/releases/0.3.1/aframe.js"></script>
<script src="https://rawgit.com/ngokevin/aframe-text-component/master/dist/aframe-text-component.min.js"></script>
</head>
<body>
<a-scene>
</a-entity>
<a-entity position="0 1.8 4" camera id="camera" look-controls="enabled: true">
<a-cursor color="white"></a-cursor>
</a-entity>
<a-sky color="lightpink"></a-sky>
<a-entity position="-4 4 -4" id='shaked' text='text: Head shaked' material="color:black;" visible="false"></a-entity>
<a-entity position="-4 5 -4" id='nodded' text='text: Head nodded' material="color:black;" visible="false"></a-entity>
<a-box id="red" position="-2 0 -5" material="transparent: true; opacity: 0.1; color:red;"></a-box>
<a-box id="yellow" position="2 0 -5" material="transparent: true; opacity: 0.1; color:yellow;"></a-box>
<a-box id="blue" position="0 2 -5" material="transparent: true; opacity: 0.1; color:blue;"></a-box>
<a-box id="green" position="0 -2 -5" material="transparent: true; opacity: 0.1; color:green;"></a-box>
</a-scene>
<script>
/*
PROBLEMS
cant follow the camera
still works for example to answer to an NPC question
occlude other objects
can be made invisible once the target interaction is done
TODO
use meaningful pairs rather than colors
emit an event rather console debugging
*/
var delay = 5000;
// adjust how fast the movement should be
var last_blue = false;
var last_green = false;
var last_red = false;
var last_yellow = false;
var shaked_counter = 0;
var nodded_counter = 0;
var scene = document.querySelector('a-scene');
if (scene.hasLoaded) {
run();
} else {
scene.addEventListener('loaded', run);
}
// shake pair
function run () {
var shaked = document.getElementById('shaked');
var nodded = document.getElementById('nodded');
var red = document.getElementById('red');
red.addEventListener('mouseenter', function() {
last_red = Date.now();
if (last_yellow){
if (Math.abs(last_red-last_yellow)<delay){
console.log('head shaked latteraly');
shaked.setAttribute("visible","true");
shaked_counter++;
shaked.setAttribute("text","text: Head shaked "+shaked_counter);
}
}
});
var yellow = document.getElementById('yellow');
yellow.addEventListener('mouseenter', function() {
last_yellow = Date.now();
if (last_red){
if (Math.abs(last_red-last_yellow)<delay){
console.log('head shaked latteraly');
shaked.setAttribute("visible","true");
shaked_counter++;
shaked.setAttribute("text","text: Head shaked "+shaked_counter);
}
}
});
// nod pair
var blue = document.getElementById('blue');
blue.addEventListener('mouseenter', function() {
last_blue = Date.now();
if (last_yellow){
if (Math.abs(last_blue-last_yellow)<delay){
console.log('head nodded vertically');
nodded.setAttribute("visible","true");
nodded_counter++;
nodded.setAttribute("text","text: Head nodded"+nodded_counter);
}
}
});
var green = document.getElementById('green');
green.addEventListener('mouseenter', function() {
last_green = Date.now();
if (last_blue){
if (Math.abs(last_blue-last_green)<delay){
console.log('head nodded vertically');
nodded.setAttribute("visible","true");
nodded_counter++;
nodded.setAttribute("text","text: Head nodded"+nodded_counter);
}
}
});
}
</script>
</body>
</html>
Output
You can jump to the latest bin by adding /latest
to your URL
Keyboard Shortcuts
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---|---|
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ctrl + 0 | Close focused panel |
ctrl + enter | Re-render output. If console visible: run JS in console |
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tab | Code complete & Emmet expand |
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Complete list of JS Bin shortcuts |
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---|---|
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