<html lang="en">
<head>
<meta charset="utf-8">
<title>WebAudio example of compressor node</title>
</head>
<body>
<h1>Example of use of a compressor node</h1>
<p>Click the button to turn the compressor on/off. We set a huge gain on the signal in purpose, so that it clips and sounds saturated. Using a compressor with default property values will prevent clipping<p>
<audio src="http://mainline.i3s.unice.fr/mooc/guitarRiff1.mp3" id="compressorExample" controls loop crossorigin="anonymous"></audio>
<br>
<label for="gainSlider1">Gain</label>
<input type="range" min="0" max="10" step="0.01" value="8" id="gainSlider1" />
<button id="compressorButton">Turn compressor On</button>
</body>
</html>
// This line is a trick to initialize the AudioContext
// that will work on all recent browsers
var ctx = window.AudioContext || window.webkitAudioContext;
var audioContext;
var compressorExemple, gainSlider1, gainNode1, compressorNode;
var compressorButton;
var compressorOn = false;
window.onload = function() {
// get the AudioContext
audioContext = new ctx();
// the audio element
compressorExemple = document.querySelector('#compressorExample');
gainSlider1 = document.querySelector('#gainSlider1');
// button for turning on/off the compressor
compressorButton = document.querySelector('#compressorButton');
buildAudioGraph();
// input listener on the gain slider
gainSlider1.oninput = function(evt) {
gainNode1.gain.value = evt.target.value;
};
compressorButton.onclick = function(evt) {
if(compressorOn) {
// disconnect the compressor and make a
// direct route from gain to destination
compressorNode.disconnect(audioContext.destination);
gainNode1.disconnect(compressorNode);
gainNode1.connect(audioContext.destination);
compressorButton.innerHTML="Turn compressor: On";
} else {
// compressor was off, we connect the gain to the compressor
// and the compressor to the destination
gainNode1.disconnect(audioContext.destination);
gainNode1.connect(compressorNode);
compressorNode.connect(audioContext.destination);
compressorButton.innerHTML="Turn compressor: Off";
}
compressorOn = !compressorOn;
};
};
function buildAudioGraph() {
// create source and gain node
var gainMediaElementSource = audioContext.createMediaElementSource(compressorExemple);
gainNode1 = audioContext.createGain();
gainNode1.gain.value = parseFloat(gainSlider1.value);
// do not connect it yet
compressorNode = audioContext.createDynamicsCompressor();
// connect nodes together
gainMediaElementSource.connect(gainNode1);
gainNode1.connect(audioContext.destination);
}
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