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var what = function(obj) {
  return obj.toString().match(/ (\w+)/)[1];
};
var p;
// Normal obj with constructor.
function Entity() {}
p = new Entity();
console.log("constructor:", what(p.constructor), "name:", p.constructor.name , "class:", what(p));
// Obj with prototype overriden.
function Player() { console.warn('Player constructor called.'); }
Player.prototype = new Entity();
p = new Player();
console.log("constructor:", what(p.constructor), "name:", p.constructor.name, "class:", what(p));
// Obj with constructor property overriden.
function OtherPlayer() { console.warn('OtherPlayer constructor called.'); }
OtherPlayer.constructor = new Player();
p = new OtherPlayer();
console.log("constructor:", what(p.constructor), "name:", p.constructor.name, "class:", what(p));
// Anonymous function obj.
p = new Function("");
console.log("constructor:", what(p.constructor), "name:", p.constructor.name, "class:", what(p));
// No constructor here.
p = {};
console.log("constructor:", what(p.constructor), "name:", p.constructor.name, "class:", what(p));
// ES6 class.
class NPC { 
  constructor() {
  }
}
p = new NPC();
console.log("constructor:", what(p.constructor), "name:", p.constructor.name , "class:", what(p));
// ES6 class extended
class Boss extends NPC {
  constructor() {
    super();
  }
}
p = new Boss();
console.log("constructor:", what(p.constructor), "name:", p.constructor.name , "class:", what(p));
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serbanghitapro
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